Unity, as one of the foremost game development platforms, offers a vast array of tools to developers. Among these tools, collider components stand out due to their vital role in object interactions. In this article, we will explore all the collider components available in Unity, delving into their functions and implementation nuances.
Unity’s collider components are broadly categorized…
3D world has its own rules and physical laws. The Unity game engine offers a range of tools and components to simulate these laws. In this article, we will explore how to create more realistic and interactive physical behaviors on 3D objects using the Rigidbody component in Unity. Firstly, we’ll cover the importance of Rigidbody in Unity and how to add this component to an object. Without…